Escape from Mr. Lemoncello's Library (Mr. Lemoncello's Library, #1)
Chris Grabenstein
A New York Times BestsellerKyle Keeley is the class clown, popular with most kids, (if not the teachers), and an ardent fan of all games: board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the building of the new town library.Lucky Kyle wins a coveted spot to be one of the first 12 kids in the library for an overnight of fun, food, and lots and lots of games. But when morning comes, the doors remain locked. Kyle and the other winners must solve every clue and every secret puzzle to find the hidden escape route. And the stakes are very high.In this cross between Charlie and the Chocolate Factory and A Night in the Museum, Agatha Award winner Chris Grabenstein uses rib-tickling humor to create the perfect tale for his quirky characters. Old fans and new readers will become enthralled with the crafty twists and turns of this ultimate library experience.
The Smartest Kid in the Universe (The Smartest Kid in the Universe, #1)
Chris Grabenstein
"For centuries, humans have consumed information through their eyes and our ears," said Dr. Backbridge. "Here is my prediction. In the not-too-distant future, we are going to ingest information. You won't need to read a book or attend lectures. The chemicals in these pills will do your learning for you."
12 year old Jake's middle school is about to be shut down. Jake and his friends know their school's worth saving-if they could only figure out how! When Jake spies a bowl of jellybeans at the hotel where his mom works, he eats them. But uh-oh-those weren't just jellybeans, one of the scientists at his mom's conference is in the process of developing the first ingestible information pills. And THAT'S what Jake ate.
Before long, Jake is the smartest kid in the universe. But the pills haven't been tested yet. And when word gets out about this new genius, people want him. The government. The mega corporations. Not all of them are good people! Can Jake navigate all the ins and outs of his newfound geniusdom (not to mention the ins and outs of middle school!) AND use his smarts to figure out how to save his school? (Hint-it will take someone smart enough to decipher an almost forgotten pirate legend!) It turns out, sometimes even the smartest kid has a lot to learn!
Escape from Mr. Lemoncello's Library, the Graphic Novel
Chris Grabenstein
Can twelve 12-year-olds escape from the most ridiculously brilliant library ever created?
Escape from Mr. Lemoncello’s Library plunks a dozen sixth-graders into the middle of a futuristic library for a night of nonstop fun and adventure.
In a nod to Roald Dahl’s Charlie and the Chocolate Factory, this fast-paced new novel features an eccentric billionaire who welcomes a group of children into a fantasy setting full of weird, wondrous touches.
Kyle is a game fan—board games, word games, and especially video games! Kyle’s hero, the famous game maker Luigi Lemoncello, is the genius behind the design of the town’s new public library, which contains not only books, but an IMAX theater, an electronic learning center, instructional holograms, interactive dioramas and electromagnetic hover ladders that float patrons up to the books they want.
Lucky Kyle wins a spot as one of the first twelve kids invited to a gala, overnight library lock-in filled with lots of fun and games. But the next morning, when the lock-in is supposed to be over, the doors remain locked. Kyle and the others must follow book-related clues and unravel all sorts of secret puzzles to find the hidden escape route if they want to win Mr. Lemoncello’s most fabulous prize ever.
Escape from Mr. Lemoncello’s Library is more than a rib-tickling novel full of humor and suspense. It’s a game in itself, in which readers can have fun solving clues and answering riddles while learning how to navigate the Dewey Decimal system. Eagle-eyed kids—not to mention their parents, teachers, and librarians—can also hunt for the names of authors and classic books sprinkled throughout the fast-moving story.
Rumor has it there is even one puzzle that is in the book but not in the story. Can you find and solve it?