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From master storyteller Garth Nix, the chilling story of a strange object that falls into the wrong hands and has the potential to destroy the world. Perfect for fans of STRANGER THINGS, THE LAST KIDS ON EARTH, and Neil Gaiman. It's not fair. Kim's always lived in the shadow of his younger sister, Eila -- which is not how it's supposed to be. Eila is a prodigy, and everyone talks about how smart she is... but, in Kim's eyes, she has no common sense. One day Kim and Eila are walking in the woods, and Eila finds an enigmatic, otherworldly object. Kim thinks it's bad news... but Eila begins to commune with it. Kim has every reason to be worried, because soon Eila is able to control the minds of everyone around her... in ways she says is the best for everyone. Kim's problem-solving must go into high gear. He has to not only save his sister, but save the world from his sister and the forces she’s unleashed.
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Graphic: Animal cruelty, Animal death, Gore, and Blood (non-pet, very short lived pet, deaths not on page)Representations: https://trello.com/c/59KbB5rv/124-we-do-not-welcome-our-ten-year-old-overlord-by-garth-nix Tense, surprisingly gory (animal gore, not human) and I genuinely forgot that I think this is actually meant to be a middle grade book lmao. The characters where a mixed bag for sure, it's hard to get decent character depth in a short time with so much else going on so it's not super character driven (especially with there being so many characters too) but you still get a decent show of their personalities - especially in the D&D sections! The plot was insane and wild, certainly something that needs a good amount of suspension of disbelief, but also really felt like they were kids which was nice. A weird sci-fi, Stranger Things, D&D mix of things that works quite well. It's fast paced, manages to fit a lot in and while the ending feels a little ehhhhh it still works tbh. Just wish it worked in the ending reveal a bit better into the rest of the book. D&D was a really nice inclusion, and the hand-made maps and details at the end + the authors note was really sweet honestly, the book really felt like a love-letter to proper "at-home" running with friends kinda style of game and played out a little like one too imo (though, the book's story would probably work better as a call of cthulhu game tbh :P).