Sometimes what happens in Vegas doesn't stay in Vegas.
Kitty and Ben fled where What Happens in Vegas / Stays in Vegas, thinking they were finished with the dangers there, but the sadistic cult of lycanthropes and their vampire priestess have laid a curse on Kitty in revenge for her disrupting their rituals. Starting at the next full moon, danger and destruction in the form of fire strikes Denver and Kitty's Pack.
With the help of a group of TV paranormal investigators - one of whom has real psychic abilities - to help her get to the bottom of the curse that's been laid on her. Rick, the Master vampire of Denver, believes a deeper plot lies behind the curse, and he and Kitty argue about whether or not to accept the help of a vampire named Roman, who arrives a little too conveniently in the nick of time with an offer of aid.
Unable to rely on Rick, and unwilling to accept Roman's offer of help for a price, Kitty and her band of allies, including Vegas magician Odysseus Grant and Kitty's own radio audience, mount a trap for the supernatural being behind the curse, a destructive force summoned by the vengeful cult, a supernatural being that none of them ever thought to face.
Kitty and the Silver Bullet (Kitty Norville, #4)
Carrie Vaughn
Kitty's radio show is as popular as ever and she has a boyfriend who actually seems to understand her. Can she finally settle down to a normal life? Not if this is just the calm before the storm. When her mother falls ill, Kitty rushes back to Denver--and right back to the abusive pack of werewolves she escaped a year ago. To make matters worse, a war is brewing between the city's two oldest vampires, threatening the whole supernatural community. Though she wants to stay neutral, Kitty is again drawn into a world of politics and violence. To protect her family, her lover, and herself, she'll have to choose sides. And maybe become what she hates--a killer.
Kitty and the Midnight Hour (Kitty Norville, #1)
Carrie Vaughn
Kitty Norville is a midnight-shift DJ for a Denver radio station - and a werewolf in the closet. Her new late-night advice show for the supernaturally disadvantaged is a raging success, but it's Kitty who can use some help. With one sexy werewolf-hunter and a few homicidal undead on her tail, Kitty may have bitten off more than she can chew!
Voices of Dragons (Voices of Dragons, #1)
Carrie Vaughn
On one side of the border lies the modern world: the internet, homecoming dances, cell phones. On the other side dwell the ancient monsters who spark humanity's deepest fears: dragons.
Seventeen-year-old Kay Wyatt knows she's breaking the law by rock climbing near the border, but she'd rather have an adventure than follow the rules. When the dragon Artegal unexpectedly saves her life, the rules are abruptly shattered, and a secret friendship grows between them.
But suspicion and terror are the legacy of human and dragon interactions, and the fragile truce that has maintained peace between the species is unraveling. As tensions mount and battles begin, Kay and Artegal are caught in the middle. Can their friendship change the course of a war?
In her young-adult debut, New York Times bestselling author Carrie Vaughn presents a distinctly twenty-first-century tale of myths and machines, and an alliance that crosses a seemingly unbridgeable divide.
Kitty Goes to Washington (Kitty Norville, #2)
Carrie Vaughn
In this tantalizing sequel to Kitty and the Midnight Hour , celebrity werewolf and late-night radio host Kitty Norville returns to take on dirty politicians in America's capital.
Kitty Norville prefers to be heard and not seen. So when she's invited to testify at a Senate hearing on behalf of supernaturals, and her face gets plastered on national TV, she inherits a new set of friends.
She also inherits a new set of enemies, including the vampire mistress of the city; an über-hot Brazilian were-jaguar; and a Bible-thumping senator who wants to expose Kitty as a monster.
Kitty quickly learns that in this city of dirty politicians and backstabbing pundits, everyone's itching for a fight.
The Naturalist Society
Carrie Vaughn
In this magical tale of self-discovery from New York Times bestselling author Carrie Vaughn, a young widow taps into the power that will change the world—if the man’s world she lives in doesn’t destroy her and her newfound friends first.
In the summer of 1880, the death of Beth Stanley’s husband puts her life’s work in jeopardy. The magic of Arcane Taxonomy dictates that every natural thing in the world, from weather to animals, can be labeled, and doing so grants the practitioner some of that subject’s unique power. But only men are permitted to train in this philosophy. Losing her husband means that Beth loses the name they put on her work—and any influence she might have wielded.
Brandon West and Anton Torrance are campaigning for their expedition to the South Pole, a mission that some believe could make a taxonomist all-powerful by tapping into the earth’s magnetic forces. Their late friend Harry Stanley’s knowledge and connections would have been instrumental, but when they attempt to take custody of his work, they find that it was never his at all.
Tied together by this secret and its implications, Beth, Bran, and Anton must find a way for Beth to use her talent for the good of the world, before she’s discovered by those who would lay claim to her rare potential—and her very freedom.
The Ghosts of Sherwood (The Robin Hood Stories, #1)
Carrie Vaughn
Carrie Vaughn's The Ghosts of Sherwood revisits the Robin Hood legend with a story of the famed archer's children.
Everything about Father is stories.
Robin of Locksley and his one true love, Marian, are married. It has been close on two decades since they beat the Sheriff of Nottingham with the help of a diverse band of talented friends. King John is now on the throne, and Robin has sworn fealty in order to further protect not just his family, but those of the lords and barons who look up to him – and, by extension, the villagers they protect.
There is a truce. An uneasy one, to be sure, but a truce, nonetheless.
But when the Locksley children are stolen away by persons unknown, Robin and Marian are going to need the help of everyone they’ve ever known, perhaps even the ghosts that are said to reside deep within Sherwood.
And the Locksley children, despite appearances to the contrary, are not without tricks of their own…
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.