"For we do not wrestle against flesh and blood, but against the rulers, against the authorities, against the cosmic powers over this present darkness, against the spiritual forces of evil in the heavenly places." Ephesians 6:12
Ashton is just a typical small town. But when a skeptical reporter and a prayerful, hardworking pastor begin to investigate mysterious events, they suddenly find themselves caught up in a hideous New Age plot to enslave the townspeople, and eventually the entire human race. The physical world meets the spiritual realm as the battle rages between forces of good and evil.
This Present Darkness is a gripping story that brings keen insight into spiritual warfare and the necessity of prayer. Since its original publication more than 2.7 million copies have been sold. The companion volume, Piercing the Darkness, continues the story of the battle between spiritual forces.
Piercing the Darkness (Darkness, #2)
Frank E. Peretti
The light shines in the darkness, and the darkness has not overcome it.
John 1:5 (ESV)
It all begins in Bacon's Corner, a tiny farming community far from the interstate . . . An attempted murder, a case of mistaken-or is it covered up?-identity, and a ruthless lawsuit against a struggling Christian school. Sally Beth Roe, a young loner, a burnout, a kind of "leftover hippie,"finds herself caught in the middle of these bizarre events, fleeing for her life while trying to recall her dark past.
Across a vast panorama of heart-stopping action, Sally Roe's journey is a penetrating portrayal of our times, a reflection of our wanderings, and a vivid reminder of the redemptive power of the Cross. A companion volume to This Present Darkness, readers have purchased over two million copies of Piercing the Darkness since its publication in 1989.
House
Frank E. Peretti
A mind-bending supernatural thriller from the creators of This Present Darkness and Saint.
Frank Peretti and Ted Dekker -- two of the most acclaimed writers of supernatural thrillers -- have joined forces for the first time to craft a story unlike any you've ever read. Enter House -- where you'll find yourself thrown into a killer's deadly game in which the only way to win is to lose... and the only way out is in.
The stakes of the game become clear when a tin can is tossed into the house with rules scrawled on it. Rules that only a madman—or worse—could have written. Rules that make no sense yet must be followed.
One game. Seven players. Three rules. Game ends at dawn.
Monster
Frank E. Peretti
Something's out there... Reed Shelton organized this survival weekend. Hired the best guide in the region. Meticulously trained, studied, and packed while encouraging his wife, Beck, to do the same. But little did they know that surviving the elements would become the least of their worries. During their first night of camping, an unearthly wail pierces the calm of the forest. Then someone—no, something—emerges from the dense woods and begins pursuing them. Everything that follows is a blur to Reed—except for the unforgettable image of a huge creature carrying his wife into the darkness. Dependant on the efforts of a small town and a band of friends, Reed knows they have little time to find Beck. Even more important, he soon realizes that they aren't the only ones doing the hunting. Something much faster, more relentless—and definitely not human—has begun to hunt them.